2002/08/09 00:00:00 00:15:30 ucchi -> ucch_furo 00:26:08 ynkt_away -> ynkt_ithr 00:26:15 ynkt_ithr -> ynkt_ichr 00:33:42 ucch_furo -> ucchi 00:36:17 <#gamedeep:ynkt_ichr> あ、トナーは買って来て無事生産できました。 00:36:36 <#gamedeep:ynkt_ichr> もうすこし追加するか悩み中。 00:36:51 <#gamedeep:ynkt_ichr> (vol.5も作るか、という話もあって) 00:41:16 ucchi -> ucchi_Zzz 00:42:41 + tatuya(~hiduka@OFSfi-04p3-28.ppp11.odn.ad.jp) to #gamedeep 00:42:59 Mode by log_asuka: #gamedeep +o tatuya 2002/08/09 01:00:00 01:09:46 ynkt_ichr -> ynkt_zzz 01:12:31 + setta(~haruka@y129086.ppp.dion.ne.jp) to #gamedeep 01:12:41 + ucchi_Zz0(~ucchi@p7181-ipad11hodogaya.kanagawa.ocn.ne.jp) to #gamedeep 01:12:49 Mode by log_asuka: #gamedeep +o setta 01:13:18 Mode by log_asuka: #gamedeep +o ucchi_Zz0 01:13:28 ! ucchi_Zzz (Ping timeout) 2002/08/09 02:00:00 02:21:09 ! tatuya (CHOCOA) 2002/08/09 03:00:00 03:55:37 ! setta (ガファリ、ゼロワンで橋本と戦えー) 2002/08/09 04:00:00 2002/08/09 05:00:00 2002/08/09 06:00:00 2002/08/09 07:00:00 2002/08/09 08:00:00 08:35:28 + CF_thnkpd(~c_f@dns.aln1.net) to #gamedeep 08:43:57 ! CF_thnkpd (Connection reset by peer) 08:44:45 + CF_thnkpd(~c_f@dns.aln1.net) to #gamedeep 2002/08/09 09:00:00 2002/08/09 10:00:00 2002/08/09 11:00:00 11:59:14 ! CF_thnkpd (さいなら〜) 2002/08/09 12:00:00 12:15:16 ! ucchi_Zz0 (Connection reset by peer) 12:15:53 + ucchi_Zzz(~ucchi@p7181-ipad11hodogaya.kanagawa.ocn.ne.jp) to #gamedeep 12:16:20 Mode by log_asuka: #gamedeep +o ucchi_Zzz 2002/08/09 13:00:00 13:29:14 + CF_thnkpd(~c_f@dns.aln1.net) to #gamedeep 2002/08/09 14:00:00 2002/08/09 15:00:00 15:18:32 ! CF_thnkpd (西高はだめぼ) 2002/08/09 16:00:00 16:01:31 ! ucchi_Zzz (Connection reset by peer) 16:02:12 + ucchi_Zzz(~ucchi@p7181-ipad11hodogaya.kanagawa.ocn.ne.jp) to #gamedeep 16:02:21 Mode by log_asuka: #gamedeep +o ucchi_Zzz 16:07:06 ! ucchi_Zzz (Connection reset by peer) 16:07:43 + ucchi_Zzz(~ucchi@p7181-ipad11hodogaya.kanagawa.ocn.ne.jp) to #gamedeep 16:08:12 Mode by log_asuka: #gamedeep +o ucchi_Zzz 16:33:51 + CF_thnkpd(~c_f@dns.aln1.net) to #gamedeep 16:42:20 ynkt_zzz -> ynkt_home 2002/08/09 17:00:00 17:48:16 <#gamedeep:ynkt_home> ところで試しにGameDeepの原価計算をしてみたところ、 17:48:39 <#gamedeep:ynkt_home> 生産エラーが3割に達すると原価割れすることが判明してみた。 17:49:11 <#gamedeep:ynkt_home> 電気代とかは当然考慮していないので、 17:49:41 <#gamedeep:ynkt_home> 計算上は「作るほど赤字」と言える勢い。 17:52:11 <#gamedeep:CF_thnkpd> 明日は持ってくるの? 17:52:26 <#gamedeep:ynkt_home> その予定。 17:52:47 <#gamedeep:CF_thnkpd> OFF会参加人数を考える事をお勧め 17:54:38 <#gamedeep:ynkt_home> うぃ。 17:54:59 <#gamedeep:ynkt_home> まあ、執筆者分だけでも最低持って行くつもり。 2002/08/09 18:00:00 18:48:13 ! CF_thnkpd (CHOCOA) 2002/08/09 19:00:00 2002/08/09 20:00:00 2002/08/09 21:00:00 2002/08/09 22:00:00 22:05:04 + godsider(~godsider@m156132.ap.plala.or.jp) to #gamedeep 22:05:17 Mode by log_asuka: #gamedeep +o godsider 22:16:03 ! godsider (Connection reset by peer) 22:16:37 + godsider(~godsider@m156132.ap.plala.or.jp) to #gamedeep 22:16:53 Mode by log_asuka: #gamedeep +o godsider 22:27:02 godsider -> godsi_ARD 22:31:22 + setta(~haruka@y128203.ppp.dion.ne.jp) to #gamedeep 22:31:36 Mode by log_asuka: #gamedeep +o setta 22:48:49 + CF_thnkpd(~c_f@dns.aln1.net) to #gamedeep 2002/08/09 23:00:00 2002/08/10 00:00:00 end